Unreal - Introduction

Duration: 1 week


  • An Overview of Unreal Engine Interface and workflows
  • Creating projects using templates.
  • Importing data into your project.
  • Introduction to PBR materials
  • Introduction to lighting
  • Introduction to Landscape.
  • Overview of Blueprints
  • Creating a basic Level
  • Playing your game







Unreal - Foundation

Duration: 1 Month


  • Editor Basics
  • Working with static meshes
  • Materials & Lights
  • Animation
  • Physics and collisions
  • Post Process volumes
  • Blueprints
  • building environments
  • Particle system with Niagara








Game Development

Duration: 3 Months


  • Introduction to the course
  • What is Gameplay Designer
  • Actor class
  • Pawn class
  • Character class
  • Game Play mechanics
  • Combat System
  • Widget Blueprint Introduction
  • Post Process Volume
  • Creating on Overlap
  • Interacting with Another Actor
  • Placing Sound & Effects
  • Level changing and saving the game
  • Exporting

Cinematic & Virtual Production

Duration: 3 Months


  • Introduction to Compositing with Composure
  • Creating 3D environments
  • Motion/Facial Capture with Rokoko
  • Virtual Collaboration with VR
  • Tracked Camera and Take Recorder Workflows
  • Utility Blueprints for Virtual Cameras
  • Real-time and virtual production pipelines






Unreal - AR / VR

Duration: 3 Months


  • VR / AR Experiences and Game development with Unreal Engine


















Designer Fundamentals

Duration: 1 Month


  • Drawing
  • Sketching
  • Color Theory
  • Caligraphy
  • Designing













Graphic Designing

Duration: 2 Months


  • Fundamentals of Graphics
  • Photoshop
  • Illustrator
  • Coreldraw